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Students can be too busy having fun to realize that they’re learning. However, even when educational toys and games are in use educators know that the focus really remains on developing knowledge and skills. Educators can help students recognize what they are learning through their engagement with toys and games by discussing the goals and achievements surrounding each activity.
Learning Games and Toys: First Games, Critical Thinking Games, and Classroom Games
Whatever the focus of their lessons, teachers can incorporate games into the classroom for students beginning at lower grade levels. For example, Trend Enterprises offers a Bingo Series that addresses topics including the alphabet, numbers, basic sight words, and addition. Various I Spy games are available for students to develop letter, number, and image recognition skills as they practice matching.
Bean Bag Toss, Tic Tac Toe, Checkers, Dominoes, Wooden Toys, and other classroom favorites continue to serve an educational purpose as students progress from their first games. Classroom favourites continue to develop fine motor skills when students move pieces and allow students to practice strategy to influence outcomes.
Gifts: Holiday Toys and Games
Holiday toys and games can be played in the classroom as part of holiday celebrations, or they can bring opportunities to learn into the home. There are many holiday toys and games available for each age group. Younger kids can enjoy the Sneaky Snacky Squirrel Game by Educational Insights, which develops fine motor skills and matching skills, whereas older kids can appreciate the 100 Wacky Things Game by Patch Products, which incorporates cards and props to encourage students to get silly as they practice strategy.